Idols of Ash

Rating:3.5 (3 votes)
Played:520 times
Game genre:Skill GamesAction Games

Idols of Ash is a first-person horror game where you must navigate a massive ancient structure while simultaneously fleeing a giant centipede-like creature relentlessly pursuing you. There's no combat, no truly safe places, and no clear path. All you have is a grappling hook, a few precarious handholds… and a constant feeling of being cornered.

The game isn't loud or designed to startle you. It's slower, heavier, creating a sense of unease, even in the quietest surroundings.

Idols of Ash

Idols of Ash Storyline

The story isn't told directly. It unfolds little by little, through your touches on scattered piles of ash along your journey. Each time, the character recalls the past: a village, an important person, something that happened but no one wants to talk about. These memories aren't entirely clear, but they're enough to make you understand that this journey isn't just about escaping, but also about confronting something long buried.

The character seems unwilling to remember. But the game keeps pulling you back, again and again.

How to play Idols of Ash

Moving with a grappling hook

Most of the time, you'll use a grappling hook to grab onto points on walls, ceilings, or surrounding structures. From there, you'll swing down, drop, and then hook onto another location to continue descending.

The controls aren't too difficult, but a slight mistake can lead to a free fall or hitting a wall, resulting in immediate health loss. The game has a health bar, so you don't die instantly, but the deeper you go, the harder it is to correct mistakes.

No fixed path

The game gives you many different paths. Some sections look safe but are winding, while others look dangerous but, if you follow the right path, will save you a lot of time. Therefore, every move is a decision. You can go slow and steady, or take a risk to get ahead faster. But the problem is you don't have much time to think.

Always being chased

The biggest pressure comes from the giant centipede. It's not always right behind you, but it's always approaching. When you slow down, it will appear. When you make a mistake, it will catch up. Sometimes you only hear its sound from above, but that's enough to make you afraid to stand still.

When it gets close, the game becomes much more urgent. You have to move faster, take more risks, and often… make more mistakes.

Checkpoints and healing

During the descent, you will encounter checkpoints. When you tap them, the game saves your progress and simultaneously opens a short memory clip. There are also some healing spots, but not too many. Many times you'll have to choose between taking a safe route to preserve your health, or moving quickly to avoid being caught.

Idols of Ash Features

Sense of Height

The most noticeable feature is the sense of height. The game makes you feel like you're in a very deep, very dangerous place. Every time you slip or jump incorrectly, the feeling of falling is quite realistic, without needing any complicated effects.

Map Design

The map design is also what keeps the game interesting. Although it looks random, the areas are all arranged purposefully. You can recognize logical paths and shortcuts if you're confident enough.

Crowded Atmosphere

The atmosphere is quite distinctive. Pale, slightly gray colors, combined with low and disjointed sounds, make everything feel sad and somewhat suffocating. Interspersed flashbacks make this journey not just about escaping, but also a heavier, more oppressive feeling.

Idols of Ash isn't the kind of horror game that scares you in the usual way. It creates pressure through its confined space, the feeling of being chased, and the sense of constantly descending without knowing where the end is. After playing, what remains isn't necessarily the monster, but the feeling of what the character has left behind. If you want to switch to a lighter, faster, and more clearly entertaining experience, you might try Traffic Rally as a way to escape this heavy atmosphere.

Skill GamesAction Games